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On September 5, 2013, “Wayna”videogame was introduced in the Centro Nacional de las Artes (National Arts Center), developed by Caldera Estudios and financed by Fonca and Inoma. This videogame, in spanish, stimulates reading, reinforces verb conjugation as well as reading comprehension.
The basic idea of the videogame was taken from one of the winning proposals of Lúdica, a contest that INOMA launched in collaboration with Universia in 2012. In this game, the user is a young farmer that falls in love with a star and seeks how he can live with her. The goal is that the user chooses the correct word that completes the sentences in order to discover the story.
For this videogame, an specialist was hired in order to translate it into Nahuatl and it is also available in English.
,,en,of the skills and knowledge defined by a team of experts in Education based on the official curriculum of the SEP and other areas such as the strengthening of socio-emotional skills,,es,of the curriculum established by our experts in education,,es